You gain a +3 bonus to Attack and Damage Rolls made with this Magic Weapon. in addition to your normal stats.
If the attack is melee use the damage is as directed by dndbeyond with the +3 bonus
It has the Thrown property with a normal range of 60 feet and a long range of 120 feet.
When you hit with a ranged Attack using this weapon, it deals an extra 1d8 bludgeoning damage and 1d8 lightning damage or, if the target is a giant, 2d8 bludgeoning damage and 2d8 lightning damage.
Immediately after the Attack, the weapon flies back to your hand.
If anyone other than the Attuned wielder attempts to lift this weapon, they suffer 3d10 psychic damage per turn.
The Yellow Kings Axe has 10 charges. The charges reset each dawn. As an action, its wielder can cast the following;
Gate - 5 charges
Chain Lightning - 3 charges
Lightning Bolt - 2 charges
Proficiency with a Battleaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.
Notes: Only a servent of the Yellow King can weild this item, Versatile, Topple
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