A weapon worthy of the gods. Istishia himself, forged the mighty head of this hammer. To wield this, would be the greatest of honours among seafarers and waterbreathers alike, earning the respect of any who behold the wielder.
Magic Item. When attuned, you gain a +4 bonus to attack and damage roles that are made with this magic weapon.
Properties. While attuned to it, the wielder gains a +2 bonus to their AC whilst holding the item. Gives proficiency and advantage on all Strength saving throws. While attuned to the artifact, you can use an action to cast one 8th-level spell (Holy Aura) from it. After you cast the spell, roll a d6. On a roll of l-5, you can't cast it again until the next dawn. Once attuned, you gain resistance to cold damage. Upon attunement, the bearer must make a sacrifice of a creature (small or larger) to Istishia within one day, or take 3d8 cold damage with no resistances every (1d4) days until the sacrifice is made. If there is no sacrifice within 12 days, the creature will permanently be vulnerable to cold damage until un-attunement.
Proficiency with a Warhammer allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Push. If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.
Notes: Damage: Cold, Stunned, Requires a short rest to attune, wielder can have any alignment. Must make a DC 11 Arcana check, to be able to access the bonuses granted by the hammer. If failed, the bearer must wait till another short rest before attempting proper attunement again., Versatile, Push
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