an ancient piece of technology, this armor was used in desperate times, it enhanced the strenght and agility of the wearer, often at the cost of their health and sanity.
you gain a bonus +3 bonus your AC while wearing this armor.
powered: while wearing this armor you gain a +2 to strenght, you cannot exeed the maximum of 20 using this bonus.
"bloodlust" combat stimulant: this armor has 3 charges, wile wearing the armor you can expend one to inject a powerful combatstimulat when doing so you expend one of your hit dice as well, gaining the following benefits: your strengh and dexterity are increased to 22+prof. bonus and cannot be modified for the duration of the effect, your speed is doubled, and your unarmed strikes now deal 3d6 bludgeoning damage, lastly, you gain temporary hitpoints equal to your maximum hit poits, however, you must attack the closest target available, your ac is reduced by your prof. bonus and you cannot use any weapon or shield (if you had any in you hands you drop them upon activation), this state lasts one minute, at the end of wich you suffer from the following effects until you finish a short rest: your speed is halved, you lose any temporary hitpoints you have gained during the effect, you have disadvanage on strenght and dexterity checks or saves, including attack rolls and you can't take reactions.
brutalize: while under the effects of the "bloodlust" stimulant, as an action, you can make amele attack, if it his a target that has less than str+prof. bonus hit points it dies instantly.
if you activate the armor again while recovering, you gain the benefits as normal, however you must spend 2 hit dice for the activation cost.
to recharge the armor, you will need to craft the stimulant with: any narcotic plant, a lesser healing potion, and a vile of a strong venom or poison. you can do this during a long rest provided you have the materials.
avatar is a "death commando" from "trench crusade"
Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.
Notes: to attune with this armor one must know the true nature of rage, Damage, Buff, Debuff, Movement, Combat, Combat Potion, Str. 15 Required, Stealth Disadvantage
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12/2/2025 8:31:35 AM
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Posted Dec 2, 2025update: reworded some stuff and removed artifacts form previous iterations.