This thick scaled cord is covered with a slick viscus ooze, cold to the touch but quickly warms to the wielder's touch when charged.
Holds 2 charges, when charges are missing roll a d4 at dawn, the number rolled = the number of charges, if the number of charges is greater than the number of slots then no charges are gained.
Expending a charge summons a Grey Ooze, which is secreted from under the scales of the whip. This creature has it's own initiative and act according it's creator's instructions using awakened mind. The Ooze loses its form after 1 minute and forms into a puddle of grey thick paste.
When wielded by a one other than Zargon's chosen the whip acts as a standard non magical weapon
Proficiency with a Whip allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.
Notes: Finesse, Reach, Slow
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