The TinkerPlate Mk 1, created by the Gnome syndicate TinkerTech is the latest in medically assistive technologies. With advanced servos, hardened plate coating, and enchanted with the best quality magic - the TinkerPlate Mk1 is guaranteed to keep the wearer alive indefinitely.
While wearing the TinkerPlate Mk 1 the owner has the following effects:
+2 Constitution
Maximum +2 to Dexterity bonus
Disadvantage on stealth
The armor also comes equipped with the following:
2 charges of Warding Bond, rechargeable after a long rest. This can be cast at higher level spell slots.
Parasitic Bond: When casting Warding Bond on a target the wearer is able to give up to +2 of a single stat and up to +2 AC to the target, at the cost of their own
Symbiotic Bond: When casting Warding Bond at rank 4 or above the stat bonus no longer comes at the cost of the caster's
Invulnerable Bond: When casting Warding Bond at rank 6 or above, while bonded, the caster and target are able to each negate a damage attack entirely once per day.
Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.
Notes: Resistance: Bludgeoning, Piercing, and Slashing from Nonmagical Attacks, Immunity: Bludgeoning, Piercing, and Slashing from Nonmagical Weapons, The wearer of this armor will die if it's removed, Combat, Warding, Str. 15 Required, Stealth Disadvantage
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