Weapon (crossbow, hand), varies

A Wristbow is an improvised hand crossbow that attaches to the wrist and is easily concealed (requires proficiency in Tinkers Tools to create). The Wristbow fires an arrow that deals 1d8 piercing damage on a hit. Notching an arrow in the Wristbow requires an action. Firing requires a bonus action. Greater rarities allow for more arrows to be fired simultaneously. (Wristbow +1 allows 2 arrows, Wristbow +2 allows 3 arrows, Wristbow +3 allows 4 arrows) Each arrow requires an individual action to load. Only one attack roll is needed, regardless of how many arrows are notched.

Range: 60 ft.

Damage: 1d8 piercing per arrow

Proficiency with a Hand Crossbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.

Notes: Damage, Combat, Ammunition, Light, Loading, Range, Vex

Item Tags: Damage Combat

Esequiel

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