Weapon (longbow), varies (requires attunement)

"Arcane Power courses through Thori'dal

This Bow generates magical arrows when the bow string is drawn.

Attuning to Thori'dal. Grants a proficiency to longbows

 You can use a bonus action to speak this magic Bow's command words, causing a Arcane Power to erupt from the bow. Only one Damage Type can be active at a time

These Arrows can be   - Force - Healing - Psychic - Plasma or Pure Energy

While the Bow is Empowered it deals an extra 2d6 Damage to any target it hits unless stated other wise. The arcane power last until you use a bonus action to speak the command word again to shut it off or change the energy type or until you drop or Holster the bow.

Additional Effects

Force  effect Arrows are seeking like magic missiles .Arrows are subject to spells that block magic missile . Deals  2d6 + base longbow damage 

Healing Arrow Target Receives 2D6 +3  healing from the arrow - do not include longbow base damage

Psychic Arrow  Effect  Causes  Stun Dc 10 + Dex and prof mods  and deals 2d6 + base longbow damage 

Plasma Arrow  Effect  Ignores Armor AC bonus enemy's Armor. If the target is wearing metal armor it suffers from the effects of the spell Heat metal were cast on it. It' deals 2d6 + base longbow damage 

Pure energy  Arrow  Effect  Damage changes to 2d12 + base longbow damage

 

This magic weapon grants a +3 bonus to attack and damage rolls made with it when it’s used to make a ranged attack, and it ignores the loading property if it has it.

The weapon requires no ammunition; it magically produces one piece of ammunition each time you make a ranged attack with it, unless you manually load it. The ammunition produced by the weapon vanishes the instant after the it hits or misses a target.

 

Proficiency with a Longbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.

Notes: Bonus: Magic, Ignore Weapon Property: Loading, Damage: Longbow, Feat: Weapon Master, Damage, Combat, Artificer, Ammunition, Heavy, Range, Two-Handed, Slow

Previous Versions

Name Date Modified Views Adds Version Actions
1/28/2020 2:18:57 AM
4
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Coming Soon
1/28/2020 2:25:06 AM
4
0
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Coming Soon
2/7/2020 5:59:22 AM
15
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Coming Soon

Item Tags: Damage Combat Artificer

Samarhu

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