This maul is created from the material harvested from the legendary Tigrex monster. It is infused with magic to give the maul the same thunderous abilities as the Tigrex.
When smashing the maul against a hard surface or creature, it creates a thunderous shockwave of energy that can be heard for miles. This weapon deals additional thunder damage on hit and also affects anyone else within 10 feet of the creature or surface struck. The affected creatures will only take half of the thunder damage.
You may use your main action to cast Storm of Vengeance once per day by lifting the maul towards the sky.
You may also use a bonus action and slam your maul into the ground, causing any creature within 20 feet of that point to pass a DC 18 STR saving throw or fall prone. Any creature within 5 feet of the point is immediately deafened. (2 charges per long rest)
Proficiency with a Maul allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.
Notes: Damage: Thunder, Bonus: Magic, Deafened, break another beings bones with the maul, Heavy, Two-Handed, Topple
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