Weapon (dagger), artifact (requires attunement by a Weapon latches onto any living being that touches it and will only leave through special means or by death)

A special dagger that has a gem in the middle of the blade and it seems to have a mind of it own that demands blood to quench its insatiable hunger for death.

Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Damage: Psychic, You may choose any dice to add to your damage roll at the price of the rolled number doubled, Weapon latches onto any living being that touches it and will only leave through special means or by death, Finesse, Light, Thrown, Nick

KingGregor

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