Weapon (battleaxe), legendary (requires attunement by a Curse of Binding, Dex Enhance +2)

Windreaper, Slayer of Behemoth's, Reaper of Souls.

This axe was once wielded by Myrkul, the "unconquerable".

An axe so powerful, it was cursed to keep the universe in balance. This leviathan of an axe can swing at speeds faster than an arrow piercing through the wind, with more precision than a map maker's dominant hand and with more power than the nine royal kinsman of Antonia Fice.

The axe-head is surfaced with ancient runes, one being predominantly more distinct, the rune of imprisonment. Myrkul was burdened with the cursing ability of Windreaper, bound to never part with the axe or fear the aftermath of their choice. Whether the wielder chooses to have it in arms reach or to cast it aside, the end result will be determined by their fate. They will succumb to it, adopting its use whether they find it enjoyable or not, as surely, everyone wishes to retain their sanity.

This curse has driven many of folks, adventurers, even those of a higher power to madness in order to find it once again.

Proficiency with a Battleaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Notes: Curse of Binding, Dex Enhance +2, Versatile, Topple

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