This book contains the memory of Seven Masters of the Blade If you spend 48 hours over a period of 6 days or fewer studying the book's contents and practicing its guidelines, you gain the ability to utilize their Master Forms
Master Jun:
You can you a bonus action to engage in a duel against a foe wielding a blade. During this duel your foe has disadvantage on all attacks against you. 2 x short rest
Master Xin:
You can you an attack action to engage in a duel against a foe wielding a blade. During this duel your foe has disadvantage on all attacks against you and you have advantage against this foe. You have disadvantage against all other foes until the duel is complete. 1 x Long rest
Master Thren:
You can an action to enter this form, you gain two uses of Parry. 2 x short rest
Master Pyloc:
When a foe makes a melee strike against you, you can use your reaction to make a dexterity saving throw to use telekinesis to propel yourself evasively around your foe. DC 18 Dex save. 2 x short rest.
Master Golith:
You can use your reaction to make a contested attack roll against a projectile to attempt to deflect said projectile. 2 x short rest
Master Shun:
You can use your pull ability in conjunction with an attack to double the damage of your strike. 1 x long rest
Master Vindu:
You enter a state of aggression, you can use action surge an additional time. 1 x 24 hours
You may use only one form at a time. For example, a player in Vindu form cannot use Shun techniques to double damage from an attack.
Notes: Buff
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