Weapon (dagger), rare (requires attunement)

The last known feather of Zariel before her fall, it's a double edged blade, with polished brass filigree on its crossguard and pommel. Carved wooden handle with intricate twisted design and a secret compartment for liquids. 

You gain a +1 bonus to attack and damage rolls made with this magic weapon.

When you hit an undead creature with an attack using this weapon, the attack deals an extra 1d4 damage of the weapon’s type.

As an action, you can splash the contents of the secret comparment onto a creature within 5 feet of you. Make a ranged attack against a target creature, treating the liquid as holy water /improvised weapon. If the target is a fiend or undead, it takes 2d6 radiant damage.

A cleric or paladin may create holy water by performing a special ritual. The ritual takes 1 hour to perform, uses 20 gp worth of powdered silver.

 

Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Bonus: Magic, Damage: Additional, Finesse, Light, Thrown, Nick

AngstRossi

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