This weapon deals thunder damage. Whenever this weapon comes in contact with an elemental that deals with air, the follow benefits are added while wielding this weapon while attuned:
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You jump height and distance is doubled.
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As a bonus action, you can speak the command word to have this weapon become any melee weapon. The statistics change as well.
Proficiency with a Hand Crossbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
Notes: Ammunition, Light, Loading, Range, Vex
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