Weapon (longbow), legendary (requires attunement by a two handed, heavy, ammuniton)

1 d12 piercing range200/800

plus 2 to attack and damage rolls 

+2 to initiative/ resistant to lightning damage

when you strike a target with this weapon, you deal an additional 1d10 lightning dmg. any targets withing 10ft of original target take 1d4 lightning damage

once per long rest you may use a bonus action to do a quickening strike. Fire upon target until you miss, each hit target AC increases by 2.  On a hit target must make a dc14 con save or be paralyzed until the beginning of your next turn.

Once per long rest when your hp are reduced to 0 the bow brings you back to 1hp

When your the target of a ranged attack you can use your reaction to shoot the missile out of the air. Make a ranged attack against it with a AC 18, upon a success the missile is charred to ash in mid air.

Proficiency with a Longbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.

Notes: Damage: Lightning, two handed, heavy, ammuniton, Ammunition, Heavy, Range, Two-Handed, Slow

VarikSacksack

Comments

Posts Quoted:
Reply
Clear All Quotes