Weapon (greatclub), legendary (requires attunement)

It is said that an elder fey creature was locked within this tree branch before the gods even created the different planes of existence. What it does or who it is meant for is a mystery, as it is said that the fey's conscious still lives on within it. 

Sentience. The Wild Club is a sentient chaotic neutral weapon with an Intelligence of 15, a Wisdom of 20, and a Charisma of 24. It has hearing and truesight out to 30 feet. 

The weapon communicates telepathically with its wielder or anyone within range of its sight and can speak, read, and understand Common, Sylvan, and Elvish. 

Personality. An elder fey is sealed within the Wild Club, for reasons unknown to even herself. The capricious fey wants nothing more than to be adorned with the finest jewels and praises wielders that so fulfill her desire to sparkle. She rewards her wielders well and is still powerful enough to grant power to those that ferry her to her personal ends. 

Dormant

The greatclub grants the following benefits in its dormant state: 

  • You gain a +1 bonus to attack and damage rolls made with this magic weapon. 
  • The greatclub can be imbued with one or more Elemental Gem. When at least one is imbued, the greatclub gains 3 charges. By expending a charge, you can call upon the power of any one currently imbued gem. While active, the gem grants the greatclub +1d6 damage of the type associated with the gem for 1 minute. The weapon regains all expended charges at dawn. 

Awakened

When the greatclub reaches the awakened state, it gains the following properties: 

  • ???

Exalted

When the greatclub reaches the exalted state, it gains the following properties: 

  • ???

Proficiency with a Greatclub allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Push. If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.

Notes: Buff, Sentient, Two-Handed, Push

Item Tags: Buff Sentient

Jacogos

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