Weapon (longsword), legendary (requires attunement by a You need to pass a DC 15 charisma check to attune the weapon to you. You can try again after a short rest.)
While wielding this weapon, you can spend an action choose one +1 melee weapon. The weapon can be martial or simple.
Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Bonus: Magic, You need to pass a DC 15 charisma check to attune the weapon to you. You can try again after a short rest., Damage, Combat, Versatile, Sap
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