This alien like long sword that is dual layered, The first interior layer is a changing temperature blade from frost to fire, The outer layer seems to hold the shimmery blade and is completely attached to the handle which there lies a large silver eye. You gain a +2 to attack and damage rolls made with this magical weapon. As a bonus action on your turn you can switch the weapon to fire or ice. When you switch to the fire or ice you take on it’s a effect and lose all others. Once a day it shoot lightning from the blade.
Lightning : This long-sword is a magic weapon. When you hurl it and speak its command word, it transforms into a bolt of lightning, forming a line 5 feet wide that extends out from you to a target within 120 feet. Each creature in the line excluding you and the target must make a DC 17 Dexterity saving throw, taking 8d6 lightning damage on a failed save, and half as much damage on a successful one. The lightning bolt turns back into a javelin when it reaches the target. Make a ranged weapon attack against the target. On a hit, the target takes damage from the javelin plus 8d6 lightning damage.
The Sword's property can't be used again until the next long rest. In the meantime, the sword can still be used as a magic weapon.
Fire: You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. The flames last until you use a bonus action to speak the command word again or until you drop or sheathe the sword.
Frost: When you hit with an attack using this magic sword, the target takes an extra 2d6 cold damage. In addition, while you hold the sword, you have resistance to fire damage.
In freezing temperatures, the blade sheds bright light in a 10-foot radius and dim light for an additional 10 feet.
When you summon this weapon, you can extinguish all nonmagical flames within 30 feet of you. This property can be used no more than once per hour.
Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Damage: Cold, Resistance: Fire, Damage: Fire, Damage: Lightning, Bonus: Magic, warlock, Damage, Combat, Warding, Versatile, Sap







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