Staff (quarterstaff), rare

You have a +1 bonus to attack and damage rolls made with this magic weapon.
1d6 bludgeoning (Versatile - 1d8)

As an action, you may speak a command word to extend magical wings from the quarterstaff. You may dismiss the wings as a free action. If you place the staff behind your back, it will stay there as if were strapped to you.

While the wings are extended:
- You have a flying speed of 30 feet.
- You may use 10 feet of movement to jump 30 feet into the air.
- While you are in the air, you must use all of your flying speed each turn, if possible
- For every 3 feet of movement you use in the air, you gradually descend 1 foot.

Proficiency with a Quarterstaff allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Notes: Bonus: Magic, Damage, Combat, Versatile, Topple

Item Tags: Damage Combat

ethan_dowler

Comments

Posts Quoted:
Reply
Clear All Quotes