A proprietary blend mixed by Ytharra. The mix includes Elven pipeweed, herbs, and flowers. The hallucinogenic effects include intensely brighter colors, faint background music, and the feeling of being wrapped in a warm, weighted blanket.
Elven Pipeweed:
A rare lichen which grows on the trees in some jungles and forests, dried and smoked in a pipe. Produces a numbing as well as minor hallucinogenic effect, usually illegal.
Effects – resistance to bludgeoning, piercing, slashing, force, and thunder damage, -2 initiative, weakness to psychic damage; lasts 2 hours.
Addiction – upon each dose roll for an addiction saving throw, Wisdom vs DC8+number of doses previously not resisted (max 10) to resist. Upon each long rest, roll for an addiction saving throw, identical to above; success removes 1 DC from the next addiction save, failure results in -2 initiative for day.
DC 8-10 – works as expected. -2 to initiative persists 2 more hours beyond end of effects.
DC 11-15 – works as expected, but -4 initiative and disadvantage on reflex saves which both last 2 more hours beyond end of effects.
DC 16-18 - works as expected, but -6 initiative, disadvantage on reflex saves, and slowed, all three of which both last 2 more hours beyond end of effects.
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