Weapon (greataxe), very rare (requires attunement)

You have a +2 bonus to attack and damage rolls made with this magic weapon and deal an additional 1d4 cold damage.

(1/Day) Howl of Winter: As an action, you can cause the axe to emit a chilling howl, freezing the air around you.
All creatures within a 15-foot radius suffer 1d6 cold damage and must succeed on a DC 16 Strength saving throw. On a failure, they become paralyzed in a pillar of ice for 1 minute. A creature can reroll the save at the end of their turn, ending the effect on a success. Attacking the frozen creature ends the paralysis effect and deals an additional 1d6 cold damage.

Proficiency with a Greataxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.

Notes: Bonus: Magic, Damage: Cold, Damage, Combat, Heavy, Two-Handed, Cleave

Item Tags: Damage Combat

TomTedH

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