When you hit with an attack using this magic sword, the target takes an extra 2d6 cold damage. In addition, while you hold the sword, you have resistance to fire damage.
When you draw this weapon, you can extinguish all nonmagical flames within 30 feet of you. This property can be used no more than once per hour.
While holding the rapier, you can use an action to cast ray of frost (damage die scale with character level)
Proficiency with a Rapier allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
Notes: Damage: Cold, Resistance: Fire, Damage, Combat, Warding, Finesse, Vex
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