This magical quarterstaff is decorated with ribbons and other glittering elements. It is perfectly balanced and seems to be made with enchanted wood. This quarterstaff has the finesse property and gives you a +1 bonus to Charisma (Deception or Persuasion) checks you make in order to distract or intimidate using the quarterstaff.
Punishing Parry. This quarterstaff has 3 charges and regains all expended charges each day at dawn. While you're holding this quarterstaff and another creature hits you with a melee attack, you can expend 1 charge as a reaction to add 1d4 to your AC for that attack, potentially causing it to miss you. If the attack misses you because of this bonus to AC, you can immediately make a melee attack with the quarterstaff against the attacking creature as part of your reaction. If you hit, you also add the number you rolled on the d4 to the damage of this attack.
"A swing and a smack,
they're taken aback.
Again they attack,
but are met with a thwack."
Proficiency with a Quarterstaff allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.
Notes: Must be in contact with item for 24 hours., Versatile, Topple
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