This is one of two magical longswords known as Swallow and Wren, these swords are cursed to who ever attunes to them, the sword has 3 charges that are activated by speaking it's name, If all three charges are used before you take a long rest it does 2d6 psychic damage to you, along with gaining 3 levels of exhaustion, and your alignment becomes chaotic evil until you take a long or short rest.
Once the blades name is spoken by you, it does an additional 2d6 necrotic damage (3d6 if near Swallow) along with the following features.
As a bonus action you can choose to make the blade hover in the air and attack one enemy of your choose, the blade has a movement speed equal to your walking speed and and armor class of 19, once the blade is hit it drops to the ground and can only be picked up by the person whom it is attuned to.
If you hit above an enemies armor class you are able to do a a sweeping strike strike and deal half damage to one target within five feet of your enemy.
Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Damage: Necrotic, Weapon Property: Finesse, Bonus: Melee Weapon Attacks, A Bloodhunter, Versatile, Sap
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