A small hooked blade of black bone-like material, made of some kind of tooth or fang from a large creature, a leather warped handle. An inscription on the blade in under-common that reads "two can keep a secret if one of them is dead.".
Hitting a creature with this weapon deals an additional 2D8 acid damage. In addition, this weapon has 4 charges, and can expend one charge to force the target to make a Wisdom saving throw (DC 15) Or be paralyzed till the end of your next turn.
This weapon has 4 charges, and regains 1D4 charges after a long rest.
Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Bonus: Dexterity Attacks, Paralyzed, Finesse, Light, Thrown, Nick
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