Wondrous Item, rare
The Zephyr Arrow glides gently through the air, riding the breeze and allowing the shooter to hit multiple targets at once.
When the shooter releases this arrow, it zips and flies around between targets as if guided by the wind itself. On a successful hit, pick three additional targets in your range that you know the location of and who cannot be the original target you hit. Each additional target takes 1d10 piercing damage. If you miss your original attack roll with this arrow, you may still roll the additional damage and apply it as described, but cannot hit the original target. Upon hitting the final target, the arrow shatters and cannot be salvaged.
Notes: Damage: Piercing







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