Wondrous Item, legendary (requires attunement by a You have to be a worshiper of Pharika or else when the user uses this item they take 6d6 poison.)
You shoot a beam of poisonous energy that moves around at your choosing. The beam has 35 feet of movement, and it costs 5 to turn. You can then choose how to use the movement, and who to hit with the beam. A creature hit by the beam must make a Con save DC 16 or take 5d6 poison, and become poisoned for until the end of your next turn. This poison damage causes immunity and resistance becomes straight. You can use this feature only once a day.
Notes: You have to be a worshiper of Pharika or else when the user uses this item they take 6d6 poison.
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