The Wightblade glows with a bright light for 10ft for 1 hour after slaying a wight. On a hit the enemy must make a DC 13 Constitution saving throw or reduce their max hit points by the amount of damage done. You have a +1 bonus to attack and damage rolls made with this magic weapon.
Proficiency with a Rapier allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
Notes: Bonus: Magic, by a rogue, fighter, ranger or paladin, Damage, Combat, Finesse, Vex
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