Wondrous Item, very rare

This arcane cannon allows the wielder to fire off a number of spells using a set of limited charges. Louis Zima has been endlessly tweaking the Mizzium power supply to alter the current and output of the device.

The Scorchbringer has four charges, which recharge on a Long Rest.

Burning Hands (30 foot range) - 1 charge

Lightning Bolt - 2 charges

Chain Lightning - 3 charges

Disintegrate - 3 charges

When all the charges have been used or its wielder hits 0 hit points, roll a d20. On a 1, the Scorchbringer explodes in a violent flux of chaotic magical energy, creating a 10-foot radius sphere. Each creature in that area must make a DC 15 Dexterity saving throw, taking 8d6 fire damage on a failed save, or half as much damage on a successful one. The explosion ignites flammable objects that aren’t being worn or carried, and it damages the scorchbringer enough to require repairs in an Izzet-licensed lab before it can be used again.

Kreetn

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