You gain a +1 bonus to attack and damage rolls made with this magic weapon.
When you hit a dragon with this weapon, the dragon takes an extra 3d6 points of slashing damage. For the purpose of this weapon, "dragon" refers to any creature with the dragon type, including dragon turtles and wyverns.
Wymsmite has the ability to alter its shape at its wielder’s command, becoming any other melee weapon of the same general shape and handedness.
Communication - The item communicates by transmitting emotion to the creature carrying or wielding it.
Senses - Hearing and darkvision out to 120 feet.
Alignment - Neutral good
Characteristics - Ideals (Greater good), Bond (Dedicated to kill all evil dragons), Flaw (Foolhardy bravery)
Special Purpose - Bane: The item seeks to destroy evil dragons.
Minor Property: Sentinel. This item glows faintly when dragons are within 120 feet of it.
Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Bonus: Magic, Damage: Additional, Any non-dragon type, Damage, Combat, Versatile, Sap
Previous Versions
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10/9/2020 11:17:58 PM
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Coming Soon
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