The Wicked Blade is a dagger forged from a silvery alloy, strong as steel. It never needs sharpening and never rusts. Blows with this weapon are much more likely to find the chinks in an enemy's armor, or strike at just the right angle to sever an artery, cut a tendon or otherwise do much more damage that would ordinarily be expect. Attacks with The Wicked Blade critical on 15-20. Once attuned, the bearer gets disadvantage on madness saving throws.
Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Bonus: Melee Attacks, Disadvantage: Saving Throws, (requires attunement by anyone proficient in daggers.) , Buff, Combat, Finesse, Light, Thrown, Nick
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