Staff, very rare (requires attunement by a Druid, Sorcerer, Warlock, or Wizard)
While holding this staff, you can use an action to expend 1 of its 10 charges to cast charm person, command, comprehend languages, sleep, or suggestionfrom it using your spell save DC. The staff can also be used as a magic quarterstaff.
If you succeed on a save against an enchantment spell that targets only you, you can use your reaction to expend 1 charge from the staff and turn the spell back on its caster as if you had cast the spell.
The staff regains 1d8 + 2 expended charges daily at midnight. If you expend the last charge, roll a d100. On a 1-3, the staff becomes a nonmagical quarterstaff.
Notes: Druid, Sorcerer, Warlock, or Wizard, Control, Communication
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