Weapon (shortsword), uncommon (requires attunement)

You gain +1 to your attack and damage rolls done with this weapon. This sword contains 2 magic charges that are recovered at dawn each day. As a bonus action you can spend one of its charges so that your next attack with this weapon turns into a whirlwind that will affect any creature that is in a straight line of 25 feet. Add 1d6 damage to the attack, all damage from this attack will be force damage. This charges can be used also to cast the following spells:
Jump (1 charge)
Longstrider (1 charge)
Fly (2 charges)

Proficiency with a Shortsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.

Notes: Bonus: Magic, Damage, Combat, Finesse, Light, Vex

Item Tags: Damage Combat

Hekaroth

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