Armor (shield), artifact (requires attunement by a by a Non-Evil Creature)
Wyrm's Razor is a round adamantine plate buckler shield. Deadly sharp spikes surround it's edges. As one of the Echo's of Iadasor, this artifact is coveted by many a warrior looking to become a defensive bulwark.
Dormant
- You gain a +1 bonus to AC when wielding this round adamantine shield. This bonus is in addition to the shield's normal bonus to AC. While you're wearing it, any critical hit against you becomes a normal hit.
- As an action, you can throw this shield at one target, ricochet off another target within 10 feet of them, and have it return to you. The shield has a range of (20/50) and deals 3d8 bludgeoning damage and half as much to the second target.
Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.
Notes: Bonus: Armor Class, by a Non-Evil Creature
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