Weapon (greataxe), legendary (requires attunement by a Fighter)

The blade of this greataxe is made of the bone of a titan. It hums with primordial power and the authority to command and condemn giant-kin.

 Kinbreaker. This greataxe is a +3 weapon and grants its wielder increased potency against Giant-typed creatures. You deal an extra 3d12 damage to giants, you also gain advantage on all skill checks when interacting with giants.

Earthshatterer. As an action you can choose to strike the ground and cause the earth to rupture. Each creature in a line that is 120 feet long must make a Dexterity saving throw equal to 8 + proficiency bonus + Strength score. If the creatures fail they take 10d12 bludgeoning damage and 10d12 slashing damage, and are knocked prone. Those that succeed do not fall prone and take half damage.

Titan's Power. You gain a Strength score of 30 while attuned to this weapon. In addition you can choose to increase your size by up to 2 categories at will, and back again. While your size is increased you gain temporary hit points equal to your level x the number of sizes you went up x 2. 

Proficiency with a Greataxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.

Notes: Bonus: Magic, Set: Strength Score, Fighter, Heavy, Two-Handed, Cleave

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