Weapon (mace), artifact (requires attunement by a is automatically attuned)

You have a +2 bonus to attack and damage rolls made with this magic weapon. heals 1d6 hit points per combat round, weighs nothing but hits like a ton of bricks. once attuned as long as you and Yondallas first born are on the same plane of existence you can recall it to your hand as bonus action

Proficiency with a Mace allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Bonus: Magic, Replace Damage Type: Radiant, Bonus: Hit Points, Weapon Property: Light, Melee Weapon Attack: Radiant, is automatically attuned, Damage, Combat, Sap

Item Tags: Damage Combat

fuxor12

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