Weapon (greatsword), very rare (requires attunement)

An extremely large and old sword, its blade alone is over 6 ft. long with some signs of aging. In spite of that, it has proven its capabilities and has no trouble cutting down foes to this day. Along the blade itself, just over the guard, is a set of runes engraved in Giant which read "Titansbane."

You have a +2 bonus to attack and damage rolls made with this magic weapon. When fighting Giants of any kind, your damage becomes Force Damage and you add an additional 1d10 to the damage roll. The strength of this weapon grows if the wielder uses it to kill 5 Giants; you can add another 1d10 to the damage roll when fighting Giants.

Proficiency with a Greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.

Notes: Bonus: Magic, Damage: Force, Due to its unwieldy size and weight, the sword requires at least 18 Strength to even handle., Damage, Combat, Heavy, Two-Handed, Graze

Item Tags: Damage Combat

Kypher

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