Bloodthirsty - Before you roll to attack, while wielding Soul Edge, you must activate Power Leech, whether your attack will hit or not.
Power Leech - Roll a 2d6 (or 2d8, DM's discretion) at disadvantage. Take the higher number and reduce your hit points by that. Take the lower number and add it to your bonus damage on the next attack.
Consume - Heal for the base damage roll after this weapon makes an attack, without bonuses. I.E. Rolled 2d8(6) + 15 = You heal for 6, not 21
Covenant's Pact - The nature of this weapon and how you acquired it requires a curse to be maintained. Soul Edge tracks the amount of health it's leached from the last battle and the current battle. If you are incapacitated, Soul Edge will revive you for 50% of the health it has leeched. After a short rest, long rest, or 2 hours without battle, the weapon loses the ability to revive you and loses the memory of the health it has leeched. If Covenant's Pact is activated and you are revived, consume a charge, and you may not use it again until a long rest has occurred.
Power Toll - Due to the nature and animosity of this weapon, you may not carry it on standby for battle. You must take a turn to prepare to wield it before you can battle. If you do decide to carry it on standby, take 2d8 damage every 15 minutes. This timer resets when you land an attack with this weapon or land a killing blow.
Proficiency with a greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
Proficiency with a Greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.
Notes: Deity of the Dm's choice., Heavy, Two-Handed, Graze
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