You gain a +1 bonus to attack and damage rolls made with this magic weapon.
When thrown, it has a range of 60/120 ft, on a hit, the hammer deals 1d6 bludgeoning Dmg and 3d6 thunder Dmg,. On a hit or a miss, the hammer returns to the thrower’s hand.
Proficiency with a Light Hammer allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Weapon (Hammer), legendary (requires attunement), Light, Thrown, Nick
Comments