Weapon (rifle, hunting), common

The S- Line of weapons created by AP was designed for mainly riot and crowd control measures. These shotguns are very common to find on basic officers arsenals and are very reliable at close range confrontations. The T4 version of the weapon was mass produced when the wall was built for the Beta's and are the most basic version of the line.

6 Shots - One shot per attack

Roll = D20 + Dex Modifier 

Damage  - 1d12+10 piercing damage at 10ft (-2 every 5ft after 10ft)

Range - 10ft/40ft

Ammo Types - Shotgun Rounds, Shotgun Slugs, Shotgun Elemental Rounds, Flint Rounds, Thallium Rounds

Possible Modifications - Long Barrel,  Night Vision Enhancer,  Drum Magazine, Long Stock, Elemental Enhancer , Shotgun Choke, 

It’s up to you to decide whether a character has proficiency with a firearm. Characters in most D&D worlds wouldn’t have such proficiency. During their downtime, characters can use the training rules in the Player’s Handbook to acquire proficiency, assuming that they have enough ammunition to keep the weapons working while mastering their use.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.

Notes: Range, Two-Handed, Ammunition (Firearms), Reload, Slow

TheBigBadSanta

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