Both the priests of Umberlee and Valkur claim that this weapon was created to honor their god. It shares a deep connection with the sea and can only unleash its full potential in the immediate vicinity of a body of water. Many famous pirates, privateers, and skippers wielded it over the years, but eventually it was always reclaimed by the followers of Umberlee or Valkur.
EFFECT
- You have a +1 bonus to attack and damage rolls made with this magic weapon.
- This weapon deals an additional 1d6 piercing damage while the wielder is located above water, such as on a ship, or is submerged in water.
- Once per day, as an action, you can turn the hilt of this weapon into hempen rope with a length of up to 30 feet, giving it a reach of 30 feet. Alternatively you can turn this weapon into a net. It follows the rules of a mundane net but is indestructible. In both cases, the weapon reverts to its original form after one hour or when the wielder wills it.
Proficiency with a Rapier allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
Notes: Bonus: Magic, Damage, Combat, Finesse, Vex
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