Wondrous Item, legendary (requires attunement by a must be worn for 1 whole week while focusing on it once a day for 3 hours every day during said week.)
a prosthetic arm with the following abilities when attuned
- At level 1, the user can levitate metal objects that are less than 5 pounds in a 5-foot radius centred on the hand.
- At level 5, the user discovers syringes in the arms fingers that are big enough for one dose of poisons or potions and a compartment in the wrist that can hold 2 daggers.
- At level 10, the user discovers a retractable light crossbow on the forearm of the arm.
- At level 15, the user discovers a mini dimensional door with enough room to hold 8 cubic feet of space, and the arm can also now levitate objects that are up to 10 pounds in weight.
Notes: must be worn for 1 whole week while focusing on it once a day for 3 hours every day during said week.
Previous Versions
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This item doesn't make a whole lot of sense.
Cool idea! I like it.
ye, it could be more descriptive..
hmm im not sure
So.... its a legendary magic item. It can levitate small objects, so effectively it casts the cantrip Mage Hand. And it can hold a light crossbow, two daggers, and a vial of poison, and 8 cubic feet of stuff. Grab the Telekinesis feat and a Bag of Holding and you have more power than a legendary item.
needs more description
Why?
i want the dirty seringes
Great item! I probably will add it to a campaign so how would you put the potions/poisons in the syringes?
hey queen tiamat97 yes, that may be true but wondrous item is like one rank down from legendary and you would also need a telekineses feat and a whole buncha weapons too so yea. also you know you can be rude on a computer couse ya cant be held acountable, but you have to live with yourselfe and thats your punishment.
To access the syringes you would unscrew the tips of the fingers
cool idea, way too powerful in my mind
it is for when your character loses an arm I think
a quoted quote
With the whole leveling system it makes me think that you wanted to make a subclass but instead made it a magic item. I recommend that you try making a subclass out of this as it would make more sense mechanically. However It is a very interesting concept with creative implementations.
I like cheese
me is squireel
This is really cool but I would just remove the level thing (ie giving them all those abilities when you get it), and the attunement requirement, then make it an uncommon magic item, because it’s cool! It’s like a prosthetic limb (common) but with some hidden tools/compartments and a tiny bag of holding, it would be sick the leveling’s just off ^^