Wondrous Item, uncommon

Just a colorful and fluffy worm on a string. There's something satisfying about running it through your fingers. This item has one charge. It regains this charge daily at dawn. You have various options of how to spend this charge.

  • As an action, you can expend the charge and wind the worm through your fingers to gain the effects of a short rest.
  • As an action, you can expend the charge and wind the worm through your fingers to gain spell slots whose combined level is no more than 2
  • As an action, you can expend the charge and wind the worm through your fingers to gain 2d4 temporary hit points.
  • As an action, you can expend the charge and wind the worm through your fingers to remove one level of exhaustion
  • As an action, you can expend the charge and wind the worm through your fingers to turn the worm into a constrictor snake for 1 minute. If it dies it reverts to its original form.
  • As an action, you can expend the charge and wind the worm through your fingers to incapacitate one creature you can see for 1 minute.

Notes: Utility

Item Tags: Utility

TaranVerm

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