Weapon (greataxe), legendary (requires attunement)

You have a +2 bonus to attack and damage rolls made with this magic weapon. While attuned to Wormfeeder, attacks with the greataxe score a critical hit on a roll of 19 or 20, and you gain a 5 foot bonus to your walking speed that increases to 10 feet when wielding it and moving toward an enemy.

As a free action, you can grant a 10 foot bonus to walking speed to allies in a 30 foot radius. This bonus lasts until the end of your next turn and cannot be granted again until you finish a short or long rest.

Half-orcs or Barbarians attuned to Wormfeeder gain the benefits of the Great Weapon Master feat when attacking with it.

Proficiency with a Greataxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.

Notes: Bonus: Magic, Bonus: Speed (Walking), Feat: Great Weapon Master, Damage, Combat, Heavy, Two-Handed, Cleave

Item Tags: Damage Combat

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