Weapon (greatsword), rare (requires attunement by a Resistance to lighting )

You have a +2 bonus to attack and damage rolls made with this magic weapon. 

 

This greatsword explodes with electricity upon striking a successful critical hit. The electricity does not harm the wielder. Whenever you score a successful critical hit with this weapon, you deal an extra 1d10 points of lightning damage.

 

 

 

Proficiency with a greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.

Proficiency with a Greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.

Notes: Damage: Lightning, Bonus: Melee Attacks, Resistance: Lightning, Resistance to lighting , Heavy, Two-Handed, Graze

Blackdryhammer

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