While you wear these boots, you can use a bonus action and click the boots' heels together. If you do, the boots grant you the effect of the Haste spell, doubling your walking speed, gain a +2 to AC, advantage on Dex saving throws and an extra action on your turn. Any creature that makes an opportunity attack against you has disadvantage on the attack roll. If you click your heels together again, you end the effect. When the Haste effect ends you are unable to move or take any actions until after your next turn. These boots also have three charges which may be used, as an action, to cast one of the following spells (all of which may only be used at their minimum level): Longstrider, Spider Climb and Freedom of Movement.
When the boots' Haste property has been used for a total of 10 minutes, the magic ceases to function until you finish a long rest. The boots regain 1d3 charges daily at dawn.
Notes: Monk, Buff, Movement, Utility, Footwear
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