Staff, rare (requires attunement by a Ranger)
This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. While holding it, you have a +2 bonus to spell attack rolls.
The staff has 10 charges for the following properties. It regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff loses its properties and becomes a nonmagical quarterstaff.
Spells
You can use an action to expend 1 or more of the staff's charges to cast one of the following spells from it, using your spell save DC:
- animal friendship (1 charge)
- awaken (5 charges)
- barkskin (2 charges)
- locate animals or plants (2 charges)
- speak with animals (1 charge)
- speak with plants (3 charges)
- wall of thorns (6 charges).
You can also use an action to cast the pass without trace spell from the staff without using any charges.
Notes: Bonus: Magic, Bonus: Spell Attacks, Ranger, Creation, Control, Communication, Detection, Warding