Weapon (shortsword), very rare (requires attunement)

The Wind Sword was weapon forged for the Storm Warrior, a man of myth. It originally was a magic shortsword intended to raise storms and winds to fell armies. The sword was shattered when the Storm Warrior angered a powerful king who took his great axe and broke the sword in two. The hilt flew away with a horrific gust destroying the kingdom it was held in. The hilt still holds its powerful abilities.

The Wind Sword has 5 charges and regains 1d4+1 charges at dawn. If the sword expands all of its charges roll a d10 and if it gets a 1-10 the sword shatters and can not be used. 11-20 it doesn't get destroyed.

Gust Blade (1 charge) as a bonus action a swirl of wind forms around the hilt forming a bladed edge. It does 2d6 force damage for one hour. Wind Lance (1 charge) while the Gust Blade effect is active you can expand one charge to add 5ft of reach to your attacks for 1 minute as a bonus action. Air Slice (3 charges) As an action you create a cone of wind all creatures inside the cone must make a DEX saving throw, DC 10+Dex Mod, on a fail they take 2d8 force damage and are pushed back 10 ft. On a success they take 1d4 and aren't pushed back.

Proficiency with a Shortsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.

Notes: Finesse, Light, Vex

coolkid4

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