DIG - (5 Xs per rest) Enables the wearer to excavate 125 cubic feet of earth, sand, or mud per round (i.e., a cubic hole 5 feet on a side). In later rounds the wearer can expand an existing hole or start a new one. The material thrown from the excavation scatters evenly around the pit.
Earthwalk - (1x per rest)Wearer gains a Burrow Speed of 25 feet and tremorsense with a 25 foot radius for the duration. With this Burrow Speed the wearer can pass through non-magical stone and earth. The wearer does not leave behind a tunnel if it does not choose to.
Summon Minor Earth Elemental - (1x per rest)
- AC 17 - HP 63 -Spd 30', burrow 30'
STR 20 DEX 8 CON 20 INT 5 WIS 10 CHA 5
Vulnerability - Thunder Resistances - bludgeoning, piercing, and slashing from non-magical attacks
Immunities - Poison, exhaustion, paralyzation, petrification,
Senses - Darkvision 60', tremorsense 60', Passive perception 10
Language - Terran
ACTIONS - Earth Glide- can burrow thru non-magical earth and stone
Siege Monster - double damage to objects and structures
Slam - Melee WPN Att. +8 to hit, reach 10', 1 target
d8 +5 bludgeoning damage
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