You have a +1 bonus to attack and damage rolls made with this magic weapon.
Each time you hit with this weapon in melee, your target takes a cumulative –1 penalty to AC. The target can make a Strength saving throw against a DC 14 to end the entire penalty, but it can receive the penalty again with future attacks. The save is made during the target's turn.
Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Bonus: Magic, Damage, Combat, Finesse, Light, Thrown, Nick
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