You have a +2 bonus to attack and damage rolls made with this magic weapon.
This dagger can extend its blade into the length and flexibility of a whip, adding 5 feet to your reach when you attack with it, as well as when determining your reach for opportunity attacks with it.
Return. This dagger when thrown if it hits anything solid will teleport back to the attackers hand ready to be used again. The time for return is to long for it to be used multiple times in the same round of combat.
Tangling Tail. You may use an attack action to attempt to knock down a creature (of a medium or small size) within range. The creature must make a DC 14 dexterity taking 1d4 slashing damage and becoming prone, or only take half damage on a successful save.
Proficiency with a dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Bonus: Magic, Damage, Combat, Finesse, Light, Thrown, Nick